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Full-Hand Tactile Simulation & Algorithm Demos ​

Explore Revo 3 simulation, learning, and data workflows, from full-hand tactile simulation to real-robot manipulation.

Full-Hand Tactile Simulation ​

RevoSim provides bimanual multimodal tactile simulation based on NVIDIA Isaac Sim, including fingertip visuotactile images, depth, marker displacement, six-axis contact force/torque, and whole-hand piezoresistive responses. Read data through its Python API or run interactive demos.

Algorithm Demos ​

The collection covers teleoperation, reinforcement learning, imitation learning, touch, grasp generation, and egocentric data processing in real-robot and simulation scenarios. Each demo describes its setting and development stage. Refer to the individual projects for installation and reproduction instructions.

Browse Revo 3 Algorithm Demos ↗

Retargeting (Real Robot)
RL Rubik’s Cube Solving (Simulation)

Simulation, Data & Algorithm Workflows ​

The diagrams below are adapted from the Revo 3 demo collection. “Coming soon” marks planned work; “License required” marks restricted access. Models and methods illustrate workflows. Check each project's public documentation for availability.

THE REVO3 ECOSYSTEM

From simulation to real robots

Simulation and Hardware infra
01

Sim infra

Real-to-sim-to-real, SysID

RevoSim

Full-hand multimodal tactile simulation

Simulation foundation
RevoLab

Reinforcement learning tasks and demos

RevoBench Coming soon

Tactile evaluation on a standardized, deterministic platform

02

Robot infra

Post-training infra and pipeline

  1. Data collection

    License required
    • frame alignment
    • UI
    • storage
  2. Training

    Coming soon
    • ACT
    • pi05
    • FastWAM
    • LingbotVA 2.0
  3. Deployment

    Coming soon
    • protocol
    • RTC
Data and Model infra
03

Data infra

Egocentric data pipeline

  1. Egocentric data

  2. Hand tracking

  3. Retargeting

    To robot configuration

  4. Pseudo-action data

  5. Dense language annotation

  6. Data storage

04

Model infra

Hierarchical model stack

RevoAgent

Coming soon
System 2
Inputs

Language instructions

Robot image observations

  • Grounded task planning
  • Tool & skill orchestration
  • Memory & in-context learning
  • Verify & replan

RevoNet

Coming soon
System 1
Inputs

Robot image

Proprioception

  1. Pre-trainingDiverse open-source models
  2. Mid-trainingEgo + RevoHuman
  3. Post-trainingReal-world data
System 0
Inputs

Joint angles

Force and Tactile

  • High-frequency tactile expert
  • RL foundation model
  • HIL-RL
  • DAgger
  • Impedance Control
  • Admittance Control
  • Position Control
  • RTC
Tactile infra
05

Tactile infra

Tactile data conventions & sources

RevoTac

Tactile data convention
Visuotactile · four modalities
  • RGB
  • Depth
  • Marker displacement
  • 6D force / torque
Whole-hand piezoresistive touch
  • Normalized piezoresistive response
  • Spatial distribution map
Simulation data
  • Optimization-based generation
  • RL rollouts
  • Teleoperated grasps
  • GPT-generated data
Real-world data
  • Real-robot teleoperation
  • Deployed policy rollouts
  • Human-in-the-loop interventions

RevoSim piezoresistive outputs are normalized responses that may exceed 1, rather than measurements in Pa, N, or resistance. See the repository data reference for six-axis contact force/torque definitions.

Continue development: RevoLab RL Guide · Revo 3 SDK · Ecosystem & Applications

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